eSports

Exploring Interactive Media and eSports

1 year | 1 credit 

This is a project-based course that allows students to view and create digital media through an eSports lens. Students will creatively express themselves through hands-on experiences with digital graphics, print media, computer animation, audio production, video production, web design and other newly-emerging forms of digital media. Using industry standard tools and techniques, students will create digital media projects while learning to facilitate meetings, serve as team leaders, manage project timelines, give and receive constructive criticism, and produce professional products. Reflective journaling, media literacy and ethics, as well as embedded social emotional learning also enhance the course and contribute to student mental health.

Shoutcasting and Broadcasting

1/2 year | 1/2 credit 

Aligned with national Broadcasting standards, Gaming Concepts: Shoutcasting helps students who didn’t think they had an interest in journalism to view this career field from a whole new perspective. Gaming Concepts: Shoutcasting teaches the fundamentals of broadcast journalism through the lens of a Shoutcaster. Not only is Shoutcasting a fast-growing career field, but the skills learned easily align with the Arts, A/V Technology, and Communications cluster CTE alignment. Lessons focus on an overview of Shoutcasting and how it aligns with broadcasting, careers in Shoutcasting and how to attain them, story writing and interviewing, the technical and equipment aspect of the career, media’s influence on society, developing and producing a complete broadcast, and the economic factors that influence the business.

Streaming and Speech

1/2 year | 1/2 credit 

Gaming Concepts: Streaming takes the pain out of Public Speaking classes. Aligned to national speaking and listening standards, the course takes students out from behind the podium and makes them the creators of the action. Similar to a traditional Public Speaking course, Gaming Concepts: Streaming teaches students how to initiate and participate in collaborative discussions, respond thoughtfully to diverse perspectives, evaluate a speaker’s point of view, research and integrate multiple sources of information into a presentation, utilize digital media in presentations and much more.

Cybersecurity

1 year | 1 credit 

Cybersecurity is an in-demand career field that students are flocking to. The problem? Students take one course, and they don’t continue in the career path. Gaming Concepts: Cybersecurity combines the interest of cybersecurity with the background knowledge of eSports to not only engage students, but keep them coming back. Gaming Concepts: Cybersecurity focuses on the fundamentals of cybersecurity including: ethics and laws, hacking, ransomware, malware, threats, identity risk and defense, digital citizenship, fraud, social engineering, basic security, system administration, cryptography, and much more.